Screenshots from the App Store.
Orbit. Dodge. Survive. One touch, an ever-tightening spiral, and a dying star that wants you dead. You're trapped in orbit around a dying star. Tap left to dive inward, tap right to climb outward — that's the whole control scheme. But your own trail lingers behind you, and looping back through it ends the run instantly. Switch rings at the very last second and you'll bank a close-call bonus. Get greedy, and the star claims you. ORBITAIL is a fast, reflexive arcade game built for short sessions and long addiction. Pulsars sweep entire rings without warning. Asteroid fields thicken the longer you survive. And the dying star itself keeps growing, eventually burning through every ring you have left. THREE WAYS TO PLAY Classic — the full experience: asteroids, pulsar sweeps, shields, rising difficulty. Zen — no asteroids, no pulsars, just your trail and a slower star. A calmer way to chase a high score. Daily — a fresh, seeded layout every single day, with a rotating modifier that changes the rules: double orbs, no shields, a swift orbit, a calmer star, an asteroid storm, or a combo rush. Everyone gets the same challenge, the same day. Race your own ghost from your best run. PROGRESSION THAT ACTUALLY MEANS SOMETHING Unlock achievements as you survive longer, dodge more pulsars, and chain closer calls. Each one unlocks a new ship color — five in total, plus a secret Prism finish for players who unlock every one. COMPETE, FOR REAL Game Center leaderboards track your best runs across Classic, Zen, and Daily separately, so you always know exactly where you stand. FAIR MONETIZATION, NO GUILT TRIPS Die mid-run? Watch a quick ad to continue, or skip it entirely with a small one-time purchase. Prefer no ads at all? Remove them permanently, and you'll never be asked again. No forced tutorials. No energy timers. No pay-to-win. Just you, a dying star, and one very simple decision to make, over and over, faster and faster: in, or out?
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